Devin Yang
Devin Yang
Storyteller • Concept Artist • Illustrator
Boston, United States of America

Summary

Hey there! I’m a game artist who is finishing up my BFA in Game Design and Digital Art at Northeastern University. My work has been based in Boston so far, and I’ve worked on many projects creating artwork ranging anywhere from concept art to illustration to UI/UX to animation. I’m always on my toes and eager to learn new things very quickly. I love to world-build and create games that are meaningful, innovative, and lush with lore. MMOs and RPGs forever have a soft spot in my heart. While not playing games or making art, you can either find me cleaning up after my cat or binging the newest hottest shows on Netflix.

Resume PDF

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Skills

2D AnimationAnatomyConcept DesignIllustrationMotion GraphicsGame DesignUI DesignGraphic DesignWorld BuildingStorytelling3D

Software proficiency

Photoshop
Photoshop
After Effects
After Effects
Illustrator
Illustrator
InDesign
InDesign
Premiere
Premiere
Unity
Unity
Maya
Maya
Balsamiq Mockup
Balsamiq Mockup
Jira
Jira
Slack
Slack

Productions

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    • Video Game
      Deadboy
    • Year
      2019
    • Role
      Environment & Marketing Artist
    • Company
      Bone Force Games
  • Verlogo
    • Mobile Game
      Veratas!
    • Year
      2017
    • Role
      2D Artist
    • Company
      Green Door Labs
  • Logo 4
    • Video Game
      Node
    • Year
      2017
    • Role
      Visual Artist
    • Company
      Global Game Jam 2017
  • Titlescreen without button
    • Video Game
      Embrace
    • Year
      2018
    • Role
      Visual Artist
    • Company
      NU Game Studio

Experience

  • Digital Media Associate at Boston Convention Marketing Center
    Boston, United States of America
    May 2018 - Present

    Created animations in the form of client commissioned advertisements and creative pieces for the large digital billboards & screens both inside and outside of the exhibition building.

  • 2D Asset Artist at Lantana Games
    Boston, United States of America
    May 2017 - September 2017

    Worked collaboratively in a small team to create various 2D assets in unique artistic styles, including items and textures, for Lantana Games' two active games, Children of Liberty and Mondrian.