Deadboy Early Development Demo
*** BEST ART at MassDIGI Game Challenge 2019 ***
This is my Capstone game about a boy teetering on the edge of life and death, who makes his way through the Middle, dealing with the five stages of grief. It's a somewhat spooky, yet fantastical 2D puzzle platformer and we're hoping to release a shortened version of the game at the end of 2019 on Steam and other platforms due to many of us graduating and starting our careers! We are currently finishing up the shortened game, and I'll be updating this as soon as we're finished! I've been working on concept art & game level assets, polish for characters, logo/branding, and a little bit of animation.
Ryan Maloney – Producer
Rachel Ellis – Level Designer & Narrative Lead
Isaac Shutz – Sound Designer
Alex Zilbersher – Lead Programmer & Technical Artist
Chris Juchem – Programmer
Lexie Zarow – Lead & Character Artist
Andre de Oliveira – Animator
Devin Yang – Level & Marketing Artist